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Similar to Jan Svankmajer; when i heard the name Brothers Quay, i thought i had recognised it, but i wasn't too sure why. After watching 'Street of Crocodiles' and 'The Comb' by them, i realised that it was an animation with a strange clown-like pupper of theirs, that i had seen. It took me a little while to find it but i have found it and i'm still unsure of it's actual name but i believe it's called 'The Parabol of Gilgamesh.' It is clear to see the similarities in the style of their animations, hence i was able to recognise the Gilgamesh animation as a piece by the Brothers Quay. Their narratives are often overlooked because of the beuty in their environments and textures, and they have become well-renouned for the little details in their animations.
'Street of Crocodiles' was a 21-minute stop-motion animation produced by the Quay Brothers and released in 1986. It was astonishing to see how fine the details were in this animation and this was visually pleasing to the audience. However, if i'm honest, the beauty of the animation and its wonderful score, were overpowered by my struggle to find or understand the narrative to the story. As an audience we have all established the importance of a strong or clear narrative in films and animations, so when i am watching an animation like this, i struggle to watch it because i can't understand the narrative. Maybe this is partly due to its eerie design and the psychologocial mood of the animation, but at times i found it frustrating to watch, despite the beauty of the overall piece.
The other animation that we watched by Brothers Quay was 'The Comb'. Again the visual aesthetics and details were beautiful and you can see this from the image above. The musical score was eerie and i would now find it fairly to recognise a piece my Brothers Quay because their style is so easily recognisable. I love their strange and unique characters and environments. However, i was again frsutrated by the narrative because i spent most of the animation trying to work out what was going on instead of being able to just watch the animation. Despite this, i can't help but admire the unique work of animators like Brothers Quay and Jan Svankmajer, and i would like to try some experimental pieces of animation similar to their styles at some point.
Here's a rough animatic i've done to see what my thumbnails look like when edited together so far. I think some parts work well and would look better when more time is taken on the drawings and presentation. But i feel that there are certain parts in the middle that don't work too well, this may be because there needs to be more drawings in between. Overall, i'm glad i've done this test because it allows me to see the timing for my animation which is one of the key principles in creating a well balanced animation. I can also see which areas i'm happy with and which parts i need to improve for my final animatic and animation.
The most relevant animation to my idea has to be Luxo Jr. Not only would i like the movements to be similar, with my character hopping around, but the appeal these characters have through their emotions is something i need to integrate into my own characters. The audience engages with what would be inanimate objects because they are given human characteristics and emotions; we can tell when the lamp is happy and sad due to its exhaggerated body movements (and partly due to the sound effects used). This appeal can be found throughout the collectionof Pixar shorts, but i feel this animation is the most relevant to mine because it includes everything i want to integrate into m work. I will deinitely be constantly referring to these shorts i a bid to get the best appeal and emotional response in my characters.